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CAIBI guided build · Wearables

Art display, with a wearable version to explore

Make a touch-controlled art display for your desk, then decide whether a wearable version is practical.

Not yet assessed Not built by CAIBI

A staged completion guide and prompts. The parts and finished result still need physical validation.

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What you will work towards

Make a touch-controlled USB desk artwork, then explore what a wearable version would require.

CAIBI’s proposed addition: Start as a USB desk display. Add an original case and only then assess a compatible protected battery, attachment, weight and enclosed temperature.

Guide version 1.0. AI can help explain, adapt and debug; you still measure, assemble and test the physical result.

Start with the original

Tutorial foundation

Source inspected 10 October 2026. Names Waveshare ESP32-S3-Touch-LCD-1.69 V2. Do not assume another display module fits. The stated battery runtime has not been measured by CAIBI. Not built or assessed by CAIBI.

See the original source for its photos and demonstrations. We have not copied imagery without confirmed reuse rights. A source prototype is not a photo of this proposed CAIBI build.

From source to something you can finish

What the source provides: A board-specific animation and touch tutorial.

What still needs doing: Portable power, attachment, enclosed temperature and runtime still need validation.

Your first milestone: Run one original animation over USB and prove touch changes it.

Parts to confirm before buying

  • The exact Waveshare ESP32-S3-Touch-LCD-1.69 V2 named by the source, or a separately validated alternative with its own display example
  • USB data cable and documented USB power for bench work
  • Measured display opening, board outline and cable clearance for an original stand

Use the source wiring and bill of materials as the starting point. Confirm exact variants, availability, tools and complete cost before ordering.

The completion route

  1. Run the exact board display and touch examples. Confirm orientation and the active touch area before adapting artwork.
  2. Choose one original animation and a small colour palette. Render it without networking or wearable power.
  3. Add touch to change patterns, plus a brightness setting. Keep input responsive while the animation runs.
  4. Observe the USB prototype during an extended desk trial; record resets, visible flicker and temperature observations.
  5. Print a stand fit coupon and then a removable desk shell. Assess attachment, compatible protected power and enclosed operation separately before wearing it.

Prompts to move it forward

Copy a prompt into your AI tool with the source material and your actual parts. Work through one small step at a time and check the output before using it. Choose an AI tool or practise the skills first.

Check the source before buying
Review the source material I supply for Art display, with a wearable version to explore. Make a table of what is provided, missing, contradictory or dependent on a paid service. Identify exact hardware revisions, firmware files, library versions, CAD files and licences. Separate creator claims from your proposed additions. Do not fill gaps with guessed specifications. Finish with one small test that can resolve the biggest uncertainty before I buy parts.

Sources:
Tutorial foundation: https://www.schematik.io/projects/generative-art-pendant-gyge
Plan the next step
Adapt the linked art-display idea to my confirmed board and vendor example. Ask for the exact display revision and library versions first. Create one original procedural animation with a touch-to-change action, a bounded frame rate and a brightness control. Avoid blocking input and unbounded memory allocation. Explain how I can observe memory stability and restart behaviour. Do not claim battery runtime or wearable suitability from code.

Sources:
Tutorial foundation: https://www.schematik.io/projects/generative-art-pendant-gyge
Design a measured enclosure
Help me design a desk stand for this rounded-rectangular display. Use my measured dimensions, not dimensions guessed from a photo. Keep the USB connector, touch surface and reset reachable. Produce a fit coupon first. A pendant attachment and battery are future options, not part of this initial enclosure.

Sources:
Tutorial foundation: https://www.schematik.io/projects/generative-art-pendant-gyge
Check and document the result
Create a test log for Art display, with a wearable version to explore. Intended outcome: Make a touch-controlled USB desk artwork, then explore what a wearable version would require. Separate expected behaviour from observed results. Include power restart, disconnected inputs, communication failure and the actual physical use. Ask me to provide results, firmware versions, changes, photos and unresolved problems. Never mark a test passed without my evidence.

Sources:
Tutorial foundation: https://www.schematik.io/projects/generative-art-pendant-gyge

What to test and record

  • Animation runs and touch changes the pattern without unintended repeat actions.
  • Screen rotation and touch mapping agree at all corners.
  • Restart recovers to a readable default; brightness can be reduced.
  • Record the duration of a real trial, resets and temperature observations without converting them into a safety certification.
  • The case does not press the screen or obstruct the cable.

Keep photos, exact parts and software versions with the test log. Failed or incomplete attempts are useful evidence too.

A possible next version

Try a static artwork mode or an original badge design. Wearable power, skin contact, attachment and runtime need their own physical evaluation.

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